A new version of Risk, with the following differences:
The map is of Middle Earth, and the tokens represent armies of that fictional world.
You play either good or evil.
Leaders, missions and sites of power have been added.
The One Ring acts as a timing mechanism, when it leaves the board, the game ends.
4 Complete armies in different colors:
40 Elven Archers/Orcs
12 Riders of Rohan/Dark Riders
6 Eagles/Cave Trolls
2 shields per color
42 Territory Cards (9 Good, 9 Evil, 24 Neutral)
2 Wild Cards
40 Adventure Cards
The One Ring
3 Red Dice
2 Black Dice
- Cat. No.