Five centuries ago, the greatest wizards of the north challenged the gods. The mages stormed the heavens, stole immortality from the divine and cast them down. Now the corpses of the fallen pantheon are a poison, leaking wild magic that births abominations across the land.
With the barriers between the realms failing, the world faces apocalypse. The bards name this the Age of Ruin, a time in desperate need of heroes. But heroes are in short supply. The only candidates - a motley company at best - are scattered to the four winds.
Former rebel Sasha has now become an unwilling envoy between the powerful. Eremul the Halfmage languishes in disgrace, his warnings of approaching war falling on deaf ears. Yllandris, sorceress of the High Fangs, servant to a demon lord, has become that which she most despises. Davarus Cole, assassin of the immortal, lies on the brink of death.
The legendary champion Brodar Kayne carves a bloody path towards his enemy of old in search of the woman he thought dead…
In this, the second blistering instalment of Luke Scull’s critically acclaimed trilogy THE GRIM COMPANY, past and present collide, plunging the Age of Ruin further into darkness…
- Cat. No.