Twelve trolls start playing a game.
Their extensive and convoluted journey will involve extreme role playing, dreadful cinema, emotional theatrics and romantic intrigue, dou8lecrossings and backsta88ery, payback scenarios, mIrAcLeS, a levitating ghostly amphibian, and the troll disease called friendship.
For older teen audiences.
COVER SUBJECT TO CHANGE
- Cat. No.