In Nemesis, an expansion for Relic, dangerous new threats to the Imperium converge on the Antian Sector, pitting agents of the Imperium against their most feared foes yet.
Along with four new scenarios, new threat cards, and new wargear to tempt even the most puritanical agents of the Imperium, the Nemesis expansion also adds up to two more players to Relic for epic, six-player games.
Chaos has engulfed the far-flung Antian Sector. In its centre, the great Warp Rift pulses like a raw wound, drawing the dark attentions of powerful new foes, dreadful beings who even now circle the sector like predators stalking an injured beast of prey.
Desperate to defend the Imperium’s tenuous foothold, certain highly-ranked agents have sought salvation in proscribed technology, turning the weapons of the enemy against their creators. While the potency of these items cannot be denied, it has caused a great schism in the Imperium, for its more puritanical agents openly denounce such practices as heresy, and do everything in their power to thwart the iconoclasts.
In this time of strife, can a divided Imperium survive against so many foes––or will the sector run red with the blood of the faithful while the great works of mankind burn?
- Cat. No.